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Moon Cleric

(image)

As a mystic matures, she is offered a choice - to follow the Sun or the Moon. The followers of the moon have access to ice magic and the ability to stop venom from wounding their allies.

Special Notes: This unit is capable of healing those around it, and curing them of poison. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Information

Advances from: Mystic
Advances to: Moon Enchantress
Cost: 37
HP: 38
Movement: 5
XP: 100
Level: 2
Alignment: chaotic
IDMoon Cleric
Abilities:

Attacks (damage - count)

(image)glaive
melee
5 - 3
blade
(image)iceball
ranged
7 - 4
cold
slows

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%